Wednesday, July 25, 2012

BLENDED LEARNING


Blended Learning Models
The term blended learning is used to describe a solution that combines several different delivery methods, such as collaboration software, Web-based courses, EPSS, and knowledge management practices. Blended learning also is used to describe learning that mixes various event-based activities, including face-to-face classrooms, live e-learning, and self-paced learning. Unfortunately, there's no single formula that guarantees learning, but here are some guidelines how to order your learning activities.
categorizes blended learning into following models:
Skill-driven learning, which combines self-paced learning with instructor or facilitator support to develop specific knowledge and skillsBlended learning that's skill-driven mixes interaction with a facilitator through email, discussion forums, and face-to-face meetings with self-paced learning, such as Web-based courses and books. This type of approach is analogous to a chemical reaction, in which interaction with the instructor or facilitator acts as a catalyst to achieve the desired reaction--learning.
Attitude-driven learning, which mixes various events and delivery media to develop specific behaviors. Content that deals with developing new attitudes and behaviors requires peer-to-peer interaction and a risk- free environment.
Competency-driven learning, which blends performance support tools with knowledge management resources and mentoring to develop workplace competencies. To capture and transfer tacit knowledge, learners must interact with and observe experts on the job. The success of knowledge workers depends on how quickly employees make decisions in the work place. While part of the decision-making process is guided by common facts and working principles, people also need tacit knowledge that's often retained by experts. Learning that facilitates the transfer of tacit knowledge requires a competency-driven approach. Because people absorb tacit knowledge by observing and interacting with experts on the job, activities may include a blend of online performance support tools with live mentoring.
Behavior-driven model
This approach blends traditional classroom-based learning with online collaborative learning events. At times, the nature of the content, as well as the desired outcome (developing attitudes and behavior) necessitates the inclusion of collaborative learning that's facilitated through face-to-face sessions or technology-enabled collaborative events. Developers should use this approach to teach content that requires learners to try out new behaviors in a risk-free environment. For example, soft skill courses that require role playing a performance evaluation or negotiating with a customer should employ a behavior-driven approach. Activities that developers should incorporate into the overall learning experience include discussion forums, Webinars, group projects, and online debates that use chat modules.

Sunday, July 22, 2012

cooperative learning


Cooperative (sometime known as Collaborative) Learning is a model of teaching with a set of common attributes and features. It is cognitive in nature. It also has several variations. The following are its essential features: students work in teams to master academic materials, teams are made up of high, average, and low achievers, and are racially and sexually mixed, reward systems are group-oriented rather than individually oriented. (Arends, 1994, p. 344) Some of the variations are:
  1. Student Teams Achievement Divisions (STAD) where team members use work sheets or other study devices to master the academic materials and then help each other learn the material. Individually students take weekly quizzes and are given an "improvement score". This score is based on the degree to which the score exceeds a student's past average. Teams strive to get a good team improvement score.
  2. Jigsaw where each student on the team would be responsible to become 'an expert' in one aspect of the academic task and are responsible for teaching that aspect to the others. Members from different teams who are to be experts on the same topic meet to help each other learn their aspect of the task. They then return to their group to share what they learned and plan their presentation to the class.
  3. Group Investigation where students are involved in planning both the topics for study and the ways to proceed with their investigation. Students will choose a topic for study, proceed with an in-depth investigation of that topic and prepare and present a report to the whole class